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17 - The Effects of Video Games on Creativity
- from Part III - Modes of Enhancement
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- Book:
- The Cambridge Handbook of Lifespan Development of Creativity
- Published online:
- 19 November 2021
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- 25 November 2021, pp 368-392
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Contributors
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- Book:
- Adaptive Technologies for Training and Education
- Published online:
- 05 March 2012
- Print publication:
- 20 February 2012, pp xi-xii
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Chapter 1 - Adaptive Educational Systems
- from Part I - Adaptive Training Technology
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- Book:
- Adaptive Technologies for Training and Education
- Published online:
- 05 March 2012
- Print publication:
- 20 February 2012, pp 7-27
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